How many megaman starforce games are there
Each version is essentially the exact same game, but features a different unlockable power form. Releasing 3 different versions was perhaps intended to promote the BrotherBand feature. This is the origin story of Geo meeting Omega and becoming Mega Man. As a result the game takes a while before you actually become Mega Man. Once you do, the story involves Geo finally opening up and making friends.
However, one by one his friends fall victim to the FM-ians, an alien race of electromagnetic beings who prey on loneliness. Being the first in the series, the game elements and battle cards are the most straightforward. Additionally, Mega Man's powered up form only come later in the game, and even then is only accessible at random due to it being a battle card.
In Mega Man Star Force 2 , Geo must save the world from a mysterious new threat, and save his friends. Whereas in the previous Star Force involved invaders from space, this time the world is threatened by an ancient civilization being awakened.
The entire game takes place in the physical world across multiple continents, even and not once can Mega Man enter a compspace, helping to set Mega Man Star Force series apart from the Battle Network series. Interestingly, both versions of Star Force 2 comes with two versions instead of one. Essentially making there 3 versions in all, across only 2 carts. When you start the game, you actually are presented of a choice of which you want to play, essentially meaning that everyone has a copy of Zerker, adding replay value to those willing to brave the game a 2nd time.
It restyles several aspects of the series, possibly in an attempt to renew interest in the series, or to go out with a bang. For instance, Mega Man has been redesigned, the game uses a new title logo, the presentation has more stylistical elements battle cards appear almost strewn about the bottom screen rather than being lined up evenly, etc and Geo can now once again enter compspaces now called "Cyber Cores" like he could in the first Star Force. The game also has improved audio compared to the first two Star Force titles, as well as the best soundtrack of the Star Force series.
It is also the most ambitious Star Force title -- Whereas Star Force 1 and 2 ultimately offered three power forms each which can be combined, bringing the number of combinations up to seven , Star Force 3 features the "Noise Change" system with over a hundred forms, each with their own unique attributes in battle. Furthermore, the player's form continually evolves and changes throughout the game, as opposed to being limited to only a single form and having to start the game over to choose a different one.
Despite all these changes, Star Force 3 still suffers from randomly triggered encounters. On top of this flaw, Star Force 3 suffers from even several instances of poor design. The player can also unlock the ability to play as Geo. This edit will also create new pages on Giant Bomb for:. Until you earn points all your submissions need to be vetted by other Giant Bomb users. There are three games in the series. Artwork was done by Shinsuke Komaki and Ryuji Higurashi.
In the Mega Man Star Force games the players are now allowed to explore and go to various different towns and also players are free to explore the newly introduced "Wave World" where the action also takes place. Star Force deviates greatly from the standard Mega Man fare because it draws almost exclusively on elements from Battle Network , making very few references or allusions to the other Mega Man series. However, Capcom has produced Star Force as a stand-alone series, meaning players can fully enjoy the title without being familiar with the Battle Network series.
Set in the fictional year X, emphasis on internet technology has lessened, and instead, the world has become networked through use of EM waves. Though cyber worlds and NetNavis still exist in Star Force , human dependency on them has greatly decreased, and people no longer have Navi companions.
While the EM Wave World is normally invisible to the human eye, a special piece of eyewear called the Visualizer possessed by the series' protagonist allows a human to see this other world. Defeating Andromeda, Kelvin is freed and returns to Earth to live with his family and new FM-ian friends.
However, Geo and Omega-Xis are completely absent. Instead, the three Tribe On transformations from the second video game—Thunder Zerker, Fire Saurian, and Green Ninja—are personified as entities of their own. In the past, their tribe was ravaged by a warrior named Rogue. Having grown up, Zerker has taken on the task of invading the continent Mu and hunting down Rogue for revenge.
But in order to reach Rogue, Zerker must first traverse an eight story tower and battle Rogue's underlings every step of the way, including Saurian and Ninja who are under the influence of Mu. From November , a new series of manga was created, simply titled Shooting Star Rockman 3 , which follows the events of the third game, and are illustrated by Ryo Takamisaki , who also created the MegaMan NT Warrior manga.
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